Gargoyles: Behind the Scenes

Short interwiev with people who made Gargoyles come to life, and more.

Supervising Producer

Greg Weisman - he is involved in every episode of "Gargoyles", from story ideas to the final edit. Big job!

Q: How do you get the cool, realistic look of the show?

A: We use maps of New York to design the background. We use real locations, like museums and skyscrapers. If Goliath flies over the Empire State Building, it's in the right place. This gives the viewers the feeling that this might really be happening if they went to New York and looked around...

Story Editor/Writer

Michael Reaves - he helps invent story ideas, then works with writers to create the scripts.

Q: How do you come up with ideas?

A: Well, the producers have a clear idea of where the series is going. But we all come up with "springboards" - bare-bones ideas like "Gargoyles Go to Guatemala" or something. Then we bat it back and forth to develop the plot and outline.

Character Designer

Greg Guler - he creates the characters from claw to wing tip, head to toe.

Q: Do you ever put your pencil down?

A: Hardly. I have new characters to design for almost every show - new villains, races, animals.

Q: What are the toughest characters to design?

A: Robots, because they have jets, blasters and even wings coming out of everywhere. They fly and have lots of attitude and movement.

Q: What makes "Gargoyles" characters stand out?

A: After designing the character, I figure out where the shadows go to give it a 3D appearance. And we use a lot of detail to make everything believable. For example, we watched "NYPD Blue" to get the real look for the police uniforms, because this is an action-adventure show, not a cartoon show.

Casting and Dialogue Director

Jamie Thomason - he leads the voice cast in the studio.

Q: What happens at a voicing session?

A: We record the show like radio theater, with all the actors in the booth, sitting at microphones. Sometimes when we rehearse, I have to get them into the story by saying something like: "So you've just been ejected from an airplane and are plummeting 10,000 feet, and you say...'Aaaaah!'"

Q: What does it take to do voice-overs?

A: You have to really use your imagination, but you also have to be a great actor. You have to be able to talk or cry out while flying through the air, swimming through water, getting blown up!

Voice of Goliath

Keith David

Q: How do you become Goliath in the studio?

A: Well, I don't sit there and turn to stone, that's for sure! I hear the sound of his voice in my head. Working with all the other actors gets my imagination going, and Goliath just comes out.

Q: What are you hoping to say through Goliath's voice?

A: A soft answer turneth away wrath. In other words, kindness will conquer anger.

Voice of Broadway

Bill Fagerbakke

Q: What do you and Broadway have in common?

A: I can certainly put a good amount of food away, but I like to think I am a little wiser than he is.

Q: Since Broadway is such a big eater, do you ever really have to talk with your mouth full?

A: I had to really play around with that. Sometimes I try it with food in my mouth, but that can get a little messy, so most of the time I get the sound without it.

Voice of Brooklyn, Owen, and tons of other guest characters

Jeff Bennet

Q: Where did Brooklyn's voice come from?

A: I combined a sturdy image with a modern sound, and it came out sounding a bit like Clint Eastwood.

Q: How many character voices do you do for each show?

A: Usually, I do two or three.

Gargoyles Action Figures
How to draw Goliath

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